My Guides
- Fixing Models for 3D Printing Part I – getting started with netfabb
- Fixing Models for 3D Printing Part II – advanced techniques
- How to 3D Print a DOTA Figurine – print out your favorite DOTA2 hero
- How to 3D Print a DOTA Figurine II – now with cosmetic items and in-game poses
- Shapeways vs Sculpteo – a comparison of two 3D printing services
- 3D Printing Patents and Revolutions – a deep dive of exactly what patents will expire in 2014
- Print Your Own Peppermint Butler – a tutorial to turn peppermints into butlers
- List of 3D Printing Services – for when you don’t have your own printer
- Print Comparison: Two Models from Two Services – Multicolor prints from Shapeways and Sculpteo
- How to Save Money on 3D Prints – Save money! Hollow models out!
- Should You Buy A 3D Printer or Use A 3D Printing Service? – a cost comparison
- DIY 3D Print Your Own Glasses – a Blender tutorial
- 3D Scanning Virtual Worlds – applying photogrammetry techniques to screenshots of video games
- 3D Printing ArcheAge – application of 3D scanning for 3D printing ArcheAge
- 3D Print Stereographic Lampshades – make lampshades that project cool pictures using Blender and the Blender API
- 3D Print Protein Models – use x-ray crystallography data to create ribbon models
- Let’s Talk Mesh Repair – the basics of fixing up a model for 3D printing and why there’s no silver bullet
My First Impressions
- Autodesk 3D Print Utility – 3D printing mesh fixer / support generator
- ShapeJS – API for creating 3D objects on the web
- 3D Hubs – rent or rent out a 3D printer (similar to makexyz)
- Wrong About 3D Hubs – impression 2 years later
- Shapeways’ Automated Thiness Check – a feature to visualize potential problem areas
- 3D Printing Support with Adobe Photoshop CC – a test drive of the mesh repair functionalities
- Vertex Coloring with Adobe Photoshop CC – testin’ out the colorin’
- Make: Ultimate Guide to 3D Printing 2014 – a first impression of the magazine content
- MeshMixer – a software for mesh manipulation with neat 3D printing features
- Shapeway’s Full Color Plastic – basic comparison against Zcorp’s colored sandstone
Favorite Tools
- Blender – free software for all your 3D needs (even has video editing!)
- MeshLab – free software that handles a lot of problems (non-manifold meshes, reducing polygon count, etc.)
- VisualFSM – free software for photogrammetry
- netfabb Basic – $0 quick and easy tool to simple mesh repair
- Sculptris – $0 digital sculpting and 3D painting tool
Other Useful Sites
- makexyz – rent 3D printers in your area or put your own printer up for renting
- 3D Printing Price Check – finds you the best price with a single upload (binary STL only)
- Alternatives to 123D Catch – open source alternatives for 3D scanning with pictures
- Sculptfab – web app for digital sculpting
- parametric-art – really good blog with interesting articles that range from tutorials to news (in Hungarian)
- 3D Printing Processes – a list of different 3D printing methods/technologies
- Filament Temperature Guide – a list for handling temperatures and other basic information for different filaments
- How to Dye your 3D prints – dye them any color you want!
- Designing for better colors in full color sandstone prints (from ZCorp printers) – how color printing works
- Intro to Algorithms for Mesh Repair – a good introduction/explanation to the algorithms behind mesh repair
- Practical Guide to Mesh Repair – another good summary of different algorithms, more updated
- kaetemi – awesome blog on 3D printing and 3D modeling, including color optimizations
- 3ders – a 3D printing news feed
Finally re-watching your PyCon 2015 “3D Glasses with Blender” talk. I really liked it when I saw it live, and “bookmarked” it as “one of the talks I really need to watch again and take notes”. I’m new to Blender and new-ish to 3D printing. How did you get your SVG loaded? Does Blender just read SVGs or did you need to script that as well? (I’m guessing the former.) P.S. Are you planning on PyCon 2017 in Portland? Giving any talks?
Blender already handles importing SVGs. I am planing to go to Pycon 2017! Not giving any talks though.
You might also want to submit an article to OpenSource.com as they seem to be getting into that this year:
https://opensource.com/life/16/6/how-get-started-3d-printing-blender
https://opensource.com/life/16/7/making-and-preparing-3d-models-printing-blender