I’m having a real “time is circular” moment.
It’s been almost 8 years since I wrote Python scripts to create stuffed animals using 3D models from video games. Now that I’m getting back into sewing, I’m discovering a whole new world of software for pattern makers.
CLO3D is the industry standard, offering advanced cloth simulations.
Valentina is the best open source alternative (GPL3!).
With FOSS tools, some are just as amazing as their non-FOSS counterparts while others are a little lacking. For example, I think Blender is entirely able to replace Maya and 3DS Max for a hobbyist animator. The same is true for Krita replacing Photoshop for illustrators. OpenSCAD and FreeCAD are not quite able to replace Solidworks for engineers.
I have very limited pattern making experience so I’m not a great judge for pattern making software. If cloth simulation is critical, then Valentina needs a lot more features to be able to compete with CLO3D. If cloth simulation isn’t super necessary, maybe Valentina would make an adequate substitute.
Either way, I’m loving learning about the ecosystem around sewing and making clothes. Sewing is a craft that dates back to ancient days and has neat jargon (like armscye). At the same time it’s been really modernized with the industrial clothing supply chain. It also has a fascinating digital component, like the transformation from flat pattern making to pattern making software.
It’s so cool!